home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Belgian Amiga Club - ADF Collection
/
BS1 part 26.zip
/
BS1 part 26
/
Aztec C v5.2a disk 4.adf
/
204inc_h.lzh
/
rexx
/
storage.h
< prev
Wrap
C/C++ Source or Header
|
1991-03-14
|
9KB
|
235 lines
#ifndef REXX_STORAGE_H
#define REXX_STORAGE_H
/*
** $Filename: rexx/storage.h $
** $Release: 2.04 $
** $Revision: 1.2 $
** $Date: 90/07/12 $
**
** Header file to define ARexx data structures.
**
** (C) Copyright 1986,1987,1988,1989,1990 William S. Hawes
** All Rights Reserved
*/
#ifndef EXEC_TYPES_H
#include "exec/types.h"
#endif
#ifndef EXEC_NODES_H
#include "exec/nodes.h"
#endif
#ifndef EXEC_LISTS_H
#include "exec/lists.h"
#endif
#ifndef EXEC_PORTS_H
#include "exec/ports.h"
#endif
#ifndef EXEC_LIBRARIES_H
#include "exec/libraries.h"
#endif
/* The NexxStr structure is used to maintain the internal strings in REXX.
* It includes the buffer area for the string and associated attributes.
* This is actually a variable-length structure; it is allocated for a
* specific length string, and the length is never modified thereafter
* (since it's used for recycling).
*/
struct NexxStr {
LONG ns_Ivalue; /* integer value */
UWORD ns_Length; /* length in bytes (excl null) */
UBYTE ns_Flags; /* attribute flags */
UBYTE ns_Hash; /* hash code */
BYTE ns_Buff[8]; /* buffer area for strings */
}; /* size: 16 bytes (minimum) */
#define NXADDLEN 9 /* offset plus null byte */
#define IVALUE(nsPtr) (nsPtr->ns_Ivalue)
/* String attribute flag bit definitions */
#define NSB_KEEP 0 /* permanent string? */
#define NSB_STRING 1 /* string form valid? */
#define NSB_NOTNUM 2 /* non-numeric? */
#define NSB_NUMBER 3 /* a valid number? */
#define NSB_BINARY 4 /* integer value saved? */
#define NSB_FLOAT 5 /* floating point format? */
#define NSB_EXT 6 /* an external string? */
#define NSB_SOURCE 7 /* part of the program source? */
/* The flag form of the string attributes */
#define NSF_KEEP (1 << NSB_KEEP )
#define NSF_STRING (1 << NSB_STRING)
#define NSF_NOTNUM (1 << NSB_NOTNUM)
#define NSF_NUMBER (1 << NSB_NUMBER)
#define NSF_BINARY (1 << NSB_BINARY)
#define NSF_FLOAT (1 << NSB_FLOAT )
#define NSF_EXT (1 << NSB_EXT )
#define NSF_SOURCE (1 << NSB_SOURCE)
/* Combinations of flags */
#define NSF_INTNUM (NSF_NUMBER | NSF_BINARY | NSF_STRING)
#define NSF_DPNUM (NSF_NUMBER | NSF_FLOAT)
#define NSF_ALPHA (NSF_NOTNUM | NSF_STRING)
#define NSF_OWNED (NSF_SOURCE | NSF_EXT | NSF_KEEP)
#define KEEPSTR (NSF_STRING | NSF_SOURCE | NSF_NOTNUM)
#define KEEPNUM (NSF_STRING | NSF_SOURCE | NSF_NUMBER | NSF_BINARY)
/* The RexxArg structure is identical to the NexxStr structure, but
* is allocated from system memory rather than from internal storage.
* This structure is used for passing arguments to external programs.
* It is usually passed as an "argstring", a pointer to the string buffer.
*/
struct RexxArg {
LONG ra_Size; /* total allocated length */
UWORD ra_Length; /* length of string */
UBYTE ra_Flags; /* attribute flags */
UBYTE ra_Hash; /* hash code */
BYTE ra_Buff[8]; /* buffer area */
}; /* size: 16 bytes (minimum) */
/* The RexxMsg structure is used for all communications with REXX
* programs. It is an EXEC message with a parameter block appended.
*/
struct RexxMsg {
struct Message rm_Node; /* EXEC message structure */
APTR rm_TaskBlock; /* global structure (private) */
APTR rm_LibBase; /* library base (private) */
LONG rm_Action; /* command (action) code */
LONG rm_Result1; /* primary result (return code) */
LONG rm_Result2; /* secondary result */
STRPTR rm_Args[16]; /* argument block (ARG0-ARG15) */
struct MsgPort *rm_PassPort; /* forwarding port */
STRPTR rm_CommAddr; /* host address (port name) */
STRPTR rm_FileExt; /* file extension */
LONG rm_Stdin; /* input stream (filehandle) */
LONG rm_Stdout; /* output stream (filehandle) */
LONG rm_avail; /* future expansion */
}; /* size: 128 bytes */
/* Field definitions */
#define ARG0(rmp) (rmp->rm_Args[0]) /* start of argblock */
#define ARG1(rmp) (rmp->rm_Args[1]) /* first argument */
#define ARG2(rmp) (rmp->rm_Args[2]) /* second argument */
#define MAXRMARG 15 /* maximum arguments */
/* Command (action) codes for message packets */
#define RXCOMM 0x01000000 /* a command-level invocation */
#define RXFUNC 0x02000000 /* a function call */
#define RXCLOSE 0x03000000 /* close the REXX server */
#define RXQUERY 0x04000000 /* query for information */
#define RXADDFH 0x07000000 /* add a function host */
#define RXADDLIB 0x08000000 /* add a function library */
#define RXREMLIB 0x09000000 /* remove a function library */
#define RXADDCON 0x0A000000 /* add/update a ClipList string */
#define RXREMCON 0x0B000000 /* remove a ClipList string */
#define RXTCOPN 0x0C000000 /* open the trace console */
#define RXTCCLS 0x0D000000 /* close the trace console */
/* Command modifier flag bits */
#define RXFB_NOIO 16 /* suppress I/O inheritance? */
#define RXFB_RESULT 17 /* result string expected? */
#define RXFB_STRING 18 /* program is a "string file"? */
#define RXFB_TOKEN 19 /* tokenize the command line? */
#define RXFB_NONRET 20 /* a "no-return" message? */
/* The flag form of the command modifiers */
#define RXFF_NOIO (1L << RXFB_NOIO )
#define RXFF_RESULT (1L << RXFB_RESULT)
#define RXFF_STRING (1L << RXFB_STRING)
#define RXFF_TOKEN (1L << RXFB_TOKEN )
#define RXFF_NONRET (1L << RXFB_NONRET)
#define RXCODEMASK 0xFF000000
#define RXARGMASK 0x0000000F
/* The RexxRsrc structure is used to manage global resources. Each node
* has a name string created as a RexxArg structure, and the total size
* of the node is saved in the "rr_Size" field. The REXX systems library
* provides functions to allocate and release resource nodes. If special
* deletion operations are required, an offset and base can be provided in
* "rr_Func" and "rr_Base", respectively. This "autodelete" function will
* be called with the base in register A6 and the node in A0.
*/
struct RexxRsrc {
struct Node rr_Node;
WORD rr_Func; /* "auto-delete" offset */
APTR rr_Base; /* "auto-delete" base */
LONG rr_Size; /* total size of node */
LONG rr_Arg1; /* available ... */
LONG rr_Arg2; /* available ... */
}; /* size: 32 bytes */
/* Resource node types */
#define RRT_ANY 0 /* any node type ... */
#define RRT_LIB 1 /* a function library */
#define RRT_PORT 2 /* a public port */
#define RRT_FILE 3 /* a file IoBuff */
#define RRT_HOST 4 /* a function host */
#define RRT_CLIP 5 /* a Clip List node */
/* The RexxTask structure holds the fields used by REXX to communicate with
* external processes, including the client task. It includes the global
* data structure (and the base environment). The structure is passed to
* the newly-created task in its "wake-up" message.
*/
#define GLOBALSZ 200 /* total size of GlobalData */
struct RexxTask {
BYTE rt_Global[GLOBALSZ]; /* global data structure */
struct MsgPort rt_MsgPort; /* global message port */
UBYTE rt_Flags; /* task flag bits */
BYTE rt_SigBit; /* signal bit */
APTR rt_ClientID; /* the client's task ID */
APTR rt_MsgPkt; /* the packet being processed */
APTR rt_TaskID; /* our task ID */
APTR rt_RexxPort; /* the REXX public port */
APTR rt_ErrTrap; /* Error trap address */
APTR rt_StackPtr; /* stack pointer for traps */
struct List rt_Header1; /* Environment list */
struct List rt_Header2; /* Memory freelist */
struct List rt_Header3; /* Memory allocation list */
struct List rt_Header4; /* Files list */
struct List rt_Header5; /* Message Ports List */
};
/* Definitions for RexxTask flag bits */
#define RTFB_TRACE 0 /* external trace flag */
#define RTFB_HALT 1 /* external halt flag */
#define RTFB_SUSP 2 /* suspend task? */
#define RTFB_TCUSE 3 /* trace console in use? */
#define RTFB_WAIT 6 /* waiting for reply? */
#define RTFB_CLOSE 7 /* task completed? */
/* Definitions for memory allocation constants */
#define MEMQUANT 16L /* quantum of memory space */
#define MEMMASK 0xFFFFFFF0 /* mask for rounding the size */
#define MEMQUICK (1L << 0 ) /* EXEC flags: MEMF_PUBLIC */
#define MEMCLEAR (1L << 16) /* EXEC flags: MEMF_CLEAR */
/* The SrcNode is a temporary structure used to hold values destined for
* a segment array. It is also used to maintain the memory freelist.
*/
struct SrcNode {
struct SrcNode *sn_Succ; /* next node */
struct SrcNode *sn_Pred; /* previous node */
APTR sn_Ptr; /* pointer value */
LONG sn_Size; /* size of object */
}; /* size: 16 bytes */
#endif